godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- My gamepad d-pad is executing is_action_just_pressed twice
- Viewport canvas items have artifacts when transformed.
- Vector2 angle inconsistency due to negative zero
- [TRACKER] GodotPhysics 3D issues
- Insufficient processing of RigidBody in the physics engine (Bullet and Godot)
- RigidBody freezes in rotating Spatial
- BakedLightmap CPU lightmapper crashes on large scenes
- [3.2.3] iOS Simulator with very slow running (like almost stopping)
- [3.x] Add optional ANGLE support for Windows desktop.
- "The selected resource does not match any type expected for this property" error with custom resource types
- Docs
- C++ not yet supported