godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1143 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Swapping textures between animations in AnimationPlayer shows frame 0 for a split second before playing the animation
- `AudioServer.capture_set_device()`and `AudioServer.device()` do not work on Windows
- RigidBody gets stuck on collision boundaries
- VehicleWheel sinks into other colliders
- [3.x] WASAPI audio driver produces ringing artifact when project's bit rate doesn't match device's sample rate
- Filtering gives redundant node results in CreateNewNode Dialog
- Godot 4: No default environment
- Physics2DServer.set_active(false) doesn't work
- Random visual artifacts with blend shapes on AMD graphics cards (GLES3)
- Godot writes empty files when there is no space left on disk.
- Docs
- C++ not yet supported