godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1114 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Expose some missing builtins in light()
- PanoramaSkyMaterial has artifacts at top and bottom due to the texture repeating
- Text is rendered with inconsistent offset/scale due to font oversampling
- Enhance RasterizerStorageGLES3 to support software skeleton fallback
- TextureRect renders as black when Stretch Mode is set to Tile on GLES2
- [3.x] [Bullet] 3D RigidBody collisions with static collision shapes are bumpy on triangle boundaries
- Visual Script property selector
- Some containers don't respect size flags
- Implement Camera module for webcam access on all platforms (currently only for iOS and macOS)
- [Gamepad API] Ipega PG-9118 dpads are not working with bluetooth connection
- Docs
- C++ not yet supported