godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Spatial translate (local space) vs translate_object_local are the same under the hood and not consistent with rotate/rotate_object_local naming convention.
- When packing a PackedScene into a scene, signals and scripts of that PackedScene are duplicated into the parent scene
- Bug in `fmod` when `a / b` is integer and `b` is small
- Godot create an extra vertex?
- Godot crashing on launch
- Initialize version control automatically when the editor starts if a VCS plugin is installed
- GodotPhysics CSGBox collision halting momentum (using CylinderShape)
- `OS.has_touchscreen_ui_hint()` returns `false` unexpectedly depending on surrounding code (race condition)
- Light2D affects alpha-channel unexpectedly
- TouchScreen working wrong way inside a ScrollContainer
- Docs
- C++ not yet supported