godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- instance_set_transform: Condition ' Math::is_nan(v.x) ' is true
- Implement blending in particle flipbook animation
- AnimatedSprite.playing and .frame returns Nil.
- ERROR: can_process: Condition "!is_inside_tree()" is true. Returned: false
- The script editor does not remember vertical scrolling when Separate Distraction Mode is enabled in the editor settings
- OS.get_window_safe_area returning area off screen
- Properties doesn't show up when export in script derived from EditorPlugin
- `AudioServer.get_time_to_next_mix()` can return negative values
- When packing a PackedScene into a scene, signals and scripts of that PackedScene are duplicated into the parent scene
- Bug in `fmod` when `a / b` is integer and `b` is small
- Docs
- C++ not yet supported