godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- View Frame Time FPS counter (and Viewport GPU render time) is not working on macOS on Intel IGP or when using Metal
- Issue with Call Method Track added to imported maya animation - Function is never called from animation
- [3.x] Add 2 component vector swizzling to Vector3
- Oversensitivity in trackpad scrolling and gestures
- [3.x] Implement CameraServer on Windows
- Rebased Meson build system PR against current master
- SDFGI Is Splotchy On Large Uniform Surfaces
- Move compatibility handlers to a dedicated Resource conversion system
- Godot returns `**ERROR**: AudioOutputUnitStart failed, code: -50 on iOS` when silent mode is enabled on the iOS device
- Tweak the editor environment defaults and its interface
- Docs
- C++ not yet supported