godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Folder operation in FileSystem dock cause all assets to be rescanned 3.3.2
- Viewport instantiation is very slow when using GLES3
- Error loading X509Certificate and CryptoKey resources with 3.4.beta2 and C#
- ERROR: Mono: Core API hash mismatch.
- Gles2 3d lighting corrupted
- MultiMesh set_as_bulk_array is an absolute mesh
- [Linux] Can neither build nor run any project on Mono Stable
- BoneAttachment Node Does Not Work on First Bone in Skeleton
- Godot forgets UV2 for lightmapping when using "Unwrap UV2 for Lightmap/AO" on an imported 3D scene that doesn't use the Gen Lightmaps setting
- LineEdit makes fps drop when moving cursor on it if you have a ViewportContainer with a Viewport in the same scene.
- Docs
- C++ not yet supported