godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Weird spotlight shadow behaviour when cast_shadow = double-sided or cull mode = disabled
- Vulkan: SDFGI leaks light into enclosed spaces, even when Use Occlusion is enabled
- Duplicating gridmap area unselects the gridmap node, hence stops the user from further editing
- Geometry.make_atlas() crashes Godot when sizes are large
- Unexpected behavior of `button_up` signal when focus is changed while `ui_accept` is pressed
- The following project settings does not specify the version of godot through which it was created.
- Missing credits, legality and the proper use of brands/logos.
- Added support for building shared libraries on linuxbsd
- Property not found warnings when printing objects
- [TRACKER] Moving arrays of properties edition to the Inspector.
- Docs
- C++ not yet supported