godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Vulkan: Sky process mode can be set to realtime even when it makes no sense to do so
- Low Processor Mode -> missing screen update on NotificationWmFocusIn
- [3.4 beta 5] usability issues w/ rooms&portals and occlusion
- Error when Export decimal - C#
- OS.shell_open cannot open folder in macOS
- [GodotPhysics] VehicleBody3D (RigidBody) collision with static mesh cases sub zero framerate
- GLTF export crashing upon exceeding allocations
- Possible bug in Godot 4 rendering of textures . . .
- [Doc Gen] CTRL+CLICK doesnt go to script documentation
- Sprite3D flickering using opaque pre-pass with pre-pass disabled
- Docs
- C++ not yet supported