godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Distant coloured billboards fade out on Android due to incorrect mipmap generation or rendering
- Godot + windows ink = crash
- Allow non-power-of-two directional shadow size in 3D
- Keyframed AudioStreamPlayer keeps playing audio even when AnimationPlayer playback is stopped
- Per Pixel Transparency does not work from Godot 3.2.2 onward
- Implement `String::rreplace[n]`
- Re-add project features as define constants in C#
- Command palette history is wrongly ordered due to groups
- [3.x] Add a project setting to enable 3D shadow dithering
- Add a project setting to disable soft shadow dithering
- Docs
- C++ not yet supported