godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- GPU-based Particles running slow on macOS due to transform feedback being implemented on the CPU
- [3.x] Debugger dies when inspecting a recursive property
- All Platforms Exporting Error
- [GodotPhysics] Generic6DOFJoint angular motor doesn't work
- Mipmap generation generates incomplete mip-chains and has inconsistent internal formats
- if add a small Area2D in a big Area2D by code ,the big Area2D can't detect the small Area2D in 3.4
- Control Nodes/_gui_input() do not stop keyboard events (InputEventKey)
- Odd behavior in meshes with blendshapes when importing
- [MSVC][/std:c++latest] godot build failed due to error C2666: 'Vector2i::operator !=': 2 overloads have similar conversions
- DirectionalLight shadow has a visible line between splits due to linear filtering (GLES3 only)
- Docs
- C++ not yet supported