godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Grid map changing mesh library .tres sub resource ids when saving scene
- Crash in intel gpu driver called by RasterizerStorageGLES2::_render_target_allocate
- Adding transpose properties to Vector2, Vector3, Vector2i, and Vector3i
- Add state transition signals to AnimationNodeStateMachinePlayback
- Add a project setting to adjust VoxelGI dynamic oversampling
- .duplicating() freshly created ImageTextures leads to corruption/crashes
- segment_intersects_segment_2d doesn't return an intersection for segments with a common start or end point
- SkeletonIK rotates bones by 180 degrees
- Images imported as lossless WebP crash release builds on some machines
- Known built-in script limitations
- Docs
- C++ not yet supported