godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- KinematicBody2D `move_and_slide()` does not work properly in Polygon2D's segments mode
- AnimatedTextures not properly displaying using the Decal node
- Vulkan: VoxelGI VRAM size estimation is inaccurate
- Editor Flicker When Returning from Sleep on MacOS
- Control node "Pass" mousefilter is not passing input
- [3.x] slerp between two normalized colinear vectors return not normalized error
- RichTextLabel clear() fails
- Converting Godot 3 project to Godot 4 doesn't properly handle `transform` tracks in animations
- Directory.remove() doesn't work in exported builds for files local to the game's directory
- Cannot nest Custom Types from Plugins
- Docs
- C++ not yet supported