godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Large number of CanvasItems in the scene slow down input
- Add High Quality Once update mode to Sky
- p_node_index is out of bounds, pinning points on a Softbody
- Closing a opened glb scene shows a dialog with: "Requested file format unknown: glb"
- AudioStreamPlayer emits `finished` signal inconsistently.
- Meshes saved in binary format do not persist materials
- [Mono] Networking not working with 3.4 on Windows with library binding both IPv4 and IPv6
- Exported enum - inspector selection breaks when enum is updated to contain additional values
- Instanced Sprite with ViewportTexture produces infinite error spam
- Vulkan: QuadMesh-based post-processing shaders no longer work
- Docs
- C++ not yet supported