godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- C# abstract Godot types missing constructors
- Exported variables do not call _set method
- Vulkan: LightmapGI always bakes direct light shadows (for fully baked lights), even for lights that have shadows disabled
- [TRACKER] Mobile rendering method-specific issues
- `Array.hash()` returns the same value if two arrays contain different arrays
- [3.x] InputEventKey returning blank unicode value for key release on Windows
- [3.x] Reduce texture memory consumption by reducing channels
- ConcavePolygonShape triggers error on editor startup with GodotPhysics 3D
- DEPTH_TEXTURE broken when MSAA enabled [GLES2]
- iOS Simulator crashes on Intel Mac
- Docs
- C++ not yet supported