godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Poor multithreading performance when calling functions within a thread
- [4.0] StaticBody3D not detected into an Area
- [3.x] Input.get_vector() incorrectly uses joypad axis when using keyboard
- AnimationTree: New "Phase" Node
- Crashes on android devices
- Camera2D limits doesn't work well if limit_smoothed is enabled
- Xbox controller L2 and R2 inputs swapped on Android
- Integer samplers in shaders don't seem to provide integers representing the integer values set in the texture
- Jittering and Non Screen Tearing even when disabling V-Sync
- Add normal mapping setting to Sprite3D
- Docs
- C++ not yet supported