godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Crash when setting exported variable with setter with deferred call to a method with a script error
- Godot 4 does not respect OS power settings, always selects high performance GPU.
- HTML5 GLES3 export crashes on macOS when 3D is being rendered
- Yield completed not working for a function with a single yield
- move_and_collide can Clip RigidBody2Ds
- Window node cannot be moved or resized in the editor (DisplayServer)
- OptionButton `expand_icon` does not affect popup
- [4.x] Add ACTION_MODE_HYBRID to BaseButton and make it the default
- Tests fail to run, if ~/.cache directory does not exist
- Scroll Container exposes Damping, Sensitivity, Follow Focus Buffer
- Docs
- C++ not yet supported