godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- C# TcpClient Constructor throws SocketException (0x80004005)
- Performance significantly worse when Godot is opened while VRAM is near full.
- Analog Stick Won't Work With UI Elements Unless Deadzone is >= 0.5
- Sorting Variant arrays is not stable
- Add `label_transparent` property to EditorProperty
- body_test_motion not reporting initial contact
- Window editor menus on MacOS can't decide which element has focus
- `changed` signal not emitted when changing uniforms in a `ShaderMaterial`
- A top corner pixel is missing in non-filled `CanvasItem.draw_rect()`
- Input.GetVector is not working when exported in HTML5
- Docs
- C++ not yet supported