godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Use changed signals when editing material properties and shader params
- Allow overriding face materials & UVs for CSGBox, CSGCylinder, and CSGPolygon
- Control Node: Reparent to New Node doesn’t use its children’s data for Rect Size and XY Position
- Minify GLSL shaders in release export templates to reduce binary size
- 'open scripts' list shows blank entry when name of script is changed
- Can't get DTLS SSL to work (TLS handshake error: -9984)
- C# TcpClient Constructor throws SocketException (0x80004005)
- Performance significantly worse when Godot is opened while VRAM is near full.
- Analog Stick Won't Work With UI Elements Unless Deadzone is >= 0.5
- Sorting Variant arrays is not stable
- Docs
- C++ not yet supported