godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Vulkan: Tilesets light occlusion leaks
- Vulkan: SDFGI and the use of an Orthogonal Camera generates some artifacts on screen
- Android 3d game hangs on startup for a few minutes with gles3 on godot 3.3.4 and later when a 3d object is present on screen.
- TrayBroker class for interaction with desktop services
- False positive of GDScript UNSAFE_PROPERTY_ACCESS warning
- Vulkan: Using main Viewport as Sprite2D texture causing artefacts and error
- Runtime Crash/Editor reload fail when a material directly uses imported .ctex instead of source picture
- GLB import albedo texture uses sRGB space for Windows export but linear space for HTML export (GLES3)
- Scaled centred sprites are skewed with pixel snap
- Velocity not updated when CharacterBody2D collides in FLOATING mode
- Docs
- C++ not yet supported