godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Setting a default GUI theme still breaks the editor
- Make the string representations of floats and ints clearly distinguishable
- Bullet throws "RuntimeError: Index out of bounds" errors in HTML5 export
- Textures Will Not Render on Older Versions of iOS (GLES 2 - HTML5 Export)
- PackedVector3Array constructor from Array of invalid values converts everything to zero (should error out)
- x52 pro HOTAS has duplicated button bindings
- Custom HTML5 export template of Godot Mono 3.4.4-stable fails to launch, complaining 'The assembly 'GodotSharp' is out of sync.' and 'unreachable'
- Multi-scene inheritance does not update node properties beyond the second scene
- AnimationPlayer missing "copy animation" and "paste animation" from initial menu
- Wrong collision response of test_move() when the CharacterBody2D is inside a One Way Collision
- Docs
- C++ not yet supported