godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [Bullet] RigidBody bounces when sliding along HeightMapShape's internal edges
- Button.pressed abnormal
- Vulkan: VoxelGI displays outside the extents when its extents are not uniform
- Antialiasing property is ignored when rendering Line2D or Polygon2D
- Build in Xcode gives the error: ld: entry point (_main) undefined. for architecture arm64
- Viewport width & height are incorrect on Windows when Resizable is disabled (DisplayServer regression)
- Focus does not work properly when the screen size changes when font oversampling is enabled due to font metrics changing
- Fix Tree popups not getting their position updated correctly
- `godot --editor --quit` hangs when project has fonts and cache is clean
- [GodotPhysics] Thin collision shapes cause resting RigidBodies to shake at low physics FPS
- Docs
- C++ not yet supported