godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Debug symbols for Google Play
- Use directional LightmapGI information to display specular lobes for fully baked (static) lights
- Deactivate multiple cameras in a scene
- No resize pointer when hovering over the borders of a settings dialog
- [Bullet] RigidBody bounces when sliding along HeightMapShape's internal edges
- Fix various issues when function argument's default value is array/dictionary
- Button.pressed abnormal
- Vulkan: VoxelGI displays outside the extents when its extents are not uniform
- Antialiasing property is ignored when rendering Line2D or Polygon2D
- Build in Xcode gives the error: ld: entry point (_main) undefined. for architecture arm64
- Docs
- C++ not yet supported