godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Editor popup menus do not follow main window when moved or resized (DisplayServer regression)
- Add 'Make Local Recursively' command
- Godot Garden, A Ground Truth Lighting Reference
- Editor <-> Debug window viewport inconsistency
- [3.x] Built-in toon diffuse mode too bright
- Add 'instantiate with editable children' toggle
- Disable polygon editing on foreign resources
- Vulkan: Water shader looks different between 3.x (GLES3) and 4.0
- CPUParticles and MultiMesh are all drawn in the same transform on Android
- [3.x] MeshInstance skeleton_path defaults to parent node, even if not a skeleton
- Docs
- C++ not yet supported