godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Text glitches when using a custom font and when Snap Control To Pixels and GPU Pixel Snap are turned off (and a temporary fix)
- Add `shuffle_array()` method to RandomNumberGenerator
- Ungrouped variables exported through _get_property_list() require a preceding / to avoid using a custom setter.
- Shader update memory leak
- Android custom build Gradle gives "java.io.IOException" error in 3.5
- Do not include prefix in `owned_unique_nodes` HashMap
- Mesh from blender importer is not bound to skeleton
- MSBuild output garbled
- Giving Exporting Error: "Project export for platform: [platform] - x Failed."
- Refactored multiple core/math functions
- Docs
- C++ not yet supported