godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [GodotPhysics] Inconsistent physics detection for a certain collider
- Godot 3.5 break: Change Node Type in Scene Tree doesn't always update the Inspector
- [ci] Allow skipping builds with [skip build]
- Add `shuffle_array()` method to RandomNumberGenerator
- Do not include prefix in `owned_unique_nodes` HashMap
- Mesh from blender importer is not bound to skeleton
- MSBuild output garbled
- Refactor multiple core/math functions
- Icons on the very top of the inspector look blurry
- Control theme changes in 3.X resulting in some considerable performance regressions
- Docs
- C++ not yet supported