godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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C++ not yet supported1113 Subscribers
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- Issues
- C++ module does not compile if binding a function that returns a class instance
- SpinBox's LineEdit value is incorrectly shown when step is set to certain values
- `get_current_script()` of ScriptEditor when used in a plugin, does not get source code correctly
- Black screen with Godot logo and 100% CPU when trying to open an existing 3.5 project
- Select the method the caret is inside of in "Method Filter" list
- Saving custom resources using the ResourceSaver.FLAG_BUNDLE_RESOURCES flag causes crash on load.
- The script editor doesn't highlight inexistent function calls on typed variables
- [3.x] Integrate Perfetto Profiler into Godot Engine
- CRASH no errors
- [3.x] Implement adaptive multibuffer 2D rendering option
- Docs
- C++ not yet supported