godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Godot 4.0 does not find .NET native DLLs that aren't in the directory the editor is installed in
- awaiting in `EditorScript._run()` doesn't work.
- Image data fails to update when a byte is changed directly
- RenderingServer.texture_2d_update_partial() missing
- Periodic (editor and game) freezing on Windows 11
- ExternalTexture missing in Godot 4
- Add to_vectorX_array methods to PackedByteArray
- Fix Signal parameters' type will now be correctly displayed in the node signal preview box.
- Setting lowest limits under Performance Settings crashes the project on load
- Significant camera stutter on mouse left click
- Docs
- C++ not yet supported