godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Changing properties of any 3d model and closing scene without saving persist (at least partially).
- Assigning a custom resource export with Load menu doesn't work with script inheritance (drag and drop works)
- Theme inheritance for custom types seems broken
- GDExtension return operation status for class extension (un)register
- Add an Engine method to get the 1% percentile low FPS
- Internal collision position doesn't update immediately when changing a CharacterBody's CollisionShape position.
- Android does not read the horizontal axis of the right analog stick
- Vulkan canvas_item shader different to GLS3
- Single `[indent]` not working properly in `RichTextLabel`
- Adding a collision shapes to Tileset with GDScript not working
- Docs
- C++ not yet supported