godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Debugger crash when accessing script properties after set_script
- Texture2D "convert_colors_with_editor_theme" import flag seems to do nothing
- Atlas Texture region ignored when using CanvasTexture and Sprite2D
- Bug: KinematicBody property motion/sync_to_physics works only with one animation track
- GDScript 2.0: Packed arrays are not considered constant expressions
- PulseAudio: Project closes if there are no audio output devices
- PackedScene API outside the editor overrides all child node properties
- Import of 32 bits RGB EXR file broken
- Vulkan: Light3D projectors are broken when distance fade is enabled
- Importer Plugin says invalid
- Docs
- C++ not yet supported