godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Godot 4.0 KinematicBody3D Jitters when run into certain part of the wall using move_and_slide.
- Tweak editor atlas import error texture
- `SceneTree` Improve logic for skipping nodes removed during group calls
- Improper collision detection at edges of trimesh collision shapes
- [WIP] implement ALSA seq driver
- [3.x] Prevent [unsaved] tabs on move
- Mesh.surface_get_arrays() will fail with no error but interrupt the execution in gdscript.
- [4.0] When Bone2Ds rotate, the Polygon2Ds bound rotate wrongly
- Fix Array & Dictionary copy constructor
- Print warning when custom class icon size exceeds 32x32, update docs mentioning recommended size
- Docs
- C++ not yet supported