godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Calling unreference on one object appears to temporarily cause different object to be <Object#null>
- Editor hangs on "Quit to Project List"
- Having a material resource set to "local to scene" causes the material to be replaced with a copy in the editor.
- [3.x] Add `viewport.get_camera_2d()`
- DynamicFontData remaps only work properly when locale is set in project settings
- Edit button not working in inspector for exported array with custom resource type
- `Image.fill_rect()` unlocks image
- PWA ERR_FAILED on refresh
- Remove `ABS` in favor of `Math::abs`
- tileMap GetLayersCount() return 1 while there is no layer
- Docs
- C++ not yet supported