godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- LSP warning. `(UNSAFE_PROPERTY_ACCESS): Thu property 'result' is not present in the inferred type 'JSONParseResult'`
- DOF Blur amount/distance varies between quality levels
- segment_intersects_convex problem
- Godot's .NET math types are way slower than System.Numerics
- Actions bound to mouse wheel up/down not being picked up from Input
- Calling unreference on one object appears to temporarily cause different object to be <Object#null>
- Editor hangs on "Quit to Project List"
- Having a material resource set to "local to scene" causes the material to be replaced with a copy in the editor.
- [3.x] Add `viewport.get_camera_2d()`
- DynamicFontData remaps only work properly when locale is set in project settings
- Docs
- C++ not yet supported