godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- MemoryPool size hardcoded?
- Fix auto-keyframing to work with inspector properties
- Undefined Behavior IAP. Transactions do not end.
- GridMap Mesh Library "Clear" doesn't actually clear the grid-map
- Project always starts in maximized window
- `AudioStreamPlayer.stop()` does not stop playback if playback was started in the same frame
- Editor Plugin: adding a node to a child node of the root node of the currently open scene won't show up in scene tree
- Reference counts not managed correctly when Reference types are returned from a GDNative node?
- Jitter in projects
- Borderless window still shows Status Bar and can be resized in full screen
- Docs
- C++ not yet supported