godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- UPNP add_port_mapping() returns error 26 even though discover() returns 0 beforehand
- Failed to create c# project
- Node3D: Allow using global transform when not inside tree
- Signal connections established with `+=` are not automatically removed when receiver is destroyed
- `DisplayServer.WINDOW_MODE_WINDOWED` not working correctly after window is maximized and then made fullscreen
- Add ratio to cpu particles to dynamically change amount emitted
- Can't get method on CallableCustom "Delegate::Invoke" error when building/debugging .NET project
- OpenXR game crashes when run
- Occasionally freeze when moving the mouse in the editor
- Improve error reporting when fail to create .import file
- Docs
- C++ not yet supported