godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Godot 4 Beta 10 big FPS drops Linux Ubuntu
- Improper normal detection with CharacterBody3D on edges of trimesh collision shapes
- [3.x] Refocus Code Editor after pressing ReplaceAll button
- Use exact sweep tests for CharacterBody
- Vulkan: Improve SSR roughness quality by taking advantage of TAA when enabled
- Crash when physics run on separate thread
- project.godot _global_script_classes doesn't contain classes with open parentheses
- Godot debugger crashes when loading and unloading specific scenes without error
- UPNP add_port_mapping() returns error 26 even though discover() returns 0 beforehand
- C#: AnimationPlayer's `CurrentAnimationLength` property was changed to a `double`, but `PlaybackSpeed` is still a `float`
- Docs
- C++ not yet supported