godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1143 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Error at closing editor if no scene opened but project settings was changed
- Default `enum` value on exported variable is not written to scene file
- An EditorPlugin build callback failed.
- Vulkan: Strange glowing artifacts when using Directional Lightmap in combination with Glow effect
- Fix some 3d jitter issues by changing contact caching and friction clamping
- Deleting a script attached to a node outside of the Godot editor causes errors
- Disable interpolation and use variable FPS in GPUParticles by default
- Hint tooltips behind window when main window always on top and subwindows not embedded
- Readd support for web platform exports when using the C# (.NET) version of the engine
- Error messages from MSBuild or debuggers cannot be automatically positioned when jumping to an external text editor
- Docs
- C++ not yet supported