godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Moderate Performance Issues Loading Scripts With v4.0 Beta 16 IDE On Linux
- Callable as function argument is not nullable
- Imported resources don't appear in the FileSystem dock on activity change in the Android editor
- Running the game crashes my GPU (X11 session is killed)
- ConfigFile should print distinctive error message when trying to use `get_value()` before loading a file
- GLSL compute shader does not recompile when updated in the script editor
- godot-4-beta16 freeze when steamVR and/or windows-mixed-reality-portal
- [Godot4 beta 11] WorldEnvironment Background Mode as Canvas freezes editor.
- Range loads incorrect value under certain circunstances
- .NET 6 - Running exported PCK fails to load scripts or fails to load hostfxr
- Docs
- C++ not yet supported