godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- [3.x] TreeItem displaying incorrectly with set_column_expand(0, false)
- Add a SCons option to disable editor localization
- Multimesh Instances Drawn Over VoxelGI
- `Input.get_action_strength()` doesn't return clean vectors of length 1.0
- Cannot edit any material properties in new inherited scene
- Godot crashed when opening a project
- Clarify that creating a custom engine build configuration is not sufficient by itself to reduce exported project size
- RayCast2D not colliding with CollisionPolygon2D or CollisionShape2D's CircleShape2D
- GPU Particles2D Visual Artifacts when changing Scale + Lifetime together
- Shaders glitching with transparency enabled on MeshInstance3D in both editor and when playing the project.
- Docs
- C++ not yet supported