godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [TRACKER] Blending with AnimationPlayer is not working correctly
- `PhysicsDirectBodyState3D.get_contact_impulse()` returns zero vector on first frame of collision
- Options for dealing with unhandled C# exceptions present in Godot 3 are missing in Godot 4
- ResourceLoader.load_threaded_request(...) use_sub_threads = true not working as expected
- Arrow-up key state change not recognized if space and arrow-left being held
- Controller vibration not working on Android and other platforms
- `Input.warp_mouse()` is not working on WindowMode `WINDOW_MODE_MINIMIZED`
- StyleBoxTexture behaves oddly when content margins are smaller than texture margins
- Export variables on base class do not update in inspector of node with child class script
- Decals using ViewportTexture are not updated
- Docs
- C++ not yet supported