godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Not enough error handling for Callables when they aren't triggered due to user error
- 3.x: Interpolation setting "closest" not imported from glTF (Collada works)
- Added description for doc class reference InputEventFromWindow
- Loading external DLL at runtime errors
- Visibility layer has no effect on 2D lights
- 4.0.1 RC Wipes export_presets.csg file
- "Unable to load .NET runtime, specifically hostfxr." when launching.
- DisplayServer.tts_is_speaking returns false when TTS is speaking or generating text
- With editor in full screen mode, mouse click not detected at extreme window edges
- AspectRatioContainer doesn't change its size
- Docs
- C++ not yet supported