godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- When the instance count of MultiMesh is changed, strange data appears in the buffer.
- In every project opens, a blank load error popup showing
- Add force_draw method for viewports
- Sun disk position is not adjusted for `sky_rotation`
- Very noticeable stutter / lag when adding children to scene tree.
- Godot 4 .Net - Loading / Assigning a script exported from another project fails with error ("Cannot instance script because the associated class could not be found")
- [ci] use shorter workflow and job names
- [ci] add workflow_dispatch trigger
- Godot Editor freezes, crashes and/or BSOD's my pc (video_tdr_failure) at random
- [X11] Project or editor crashes randomly from xcb XInitThreads (Unknown sequence number while processing queue)
- Docs
- C++ not yet supported