godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1112 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Change dictionary editor
- Bone2D nodes are rendered wrongly when parent node is scaled
- Implement MSAA per-sample shading option to improve rendering quality
- Add shift+click option on animation player key select
- Cant Scroll Long Pop Up Lists
- Potential infinite recursion detected while setting a breakpoint after instantiating a scene with circular reference
- [dotnet] _Ready, _Process, etc don't fire on node created from external library classes.
- Add Levenshtein distance to ustring class and expose that to GDScript
- UI and mouse bug
- AnimationPlayer playback skips the first frame when using Discrete interpolation mode
- Docs
- C++ not yet supported