godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1111 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- GPUParticle3D with local Coordinates and Sub Emitter not working properly
- Debug freezes on splash screen
- `YSort` incorrectly sorts nodes above a y-position of 100000
- Static variables are not inspectable in the debugger.
- Bind Blender-style translate, rotate and scale shortcuts in the 3D editor
- "connect: Caller thread can't call this function" when a co-routine uses await internally
- Input - add get_action_peak_strength()
- Texture render error on Android
- on_delta_receive: Ignoring delta for non-authority or invalid synchronizer
- Game process STDOUT is not captured and printed properly on Godot console
- Docs
- C++ not yet supported