godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1111 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Improve physics body/shape scale warnings, check shear/global, add to 2D
- Expose `Image::get_mipmap_count()` and add `GLTFState::get_source_images()`
- Omni light shadow softness exhibits more aliasing than spot light soft shadows
- AudioStreamPlayer2D Doesn't Move Proportional to Parent ParallaxLayer
- Shader compilation fails when running game but works in editor
- Document low processor mode not affecting the return value of `Engine.get_frames_per_second()`
- external editor cause error whenever it used in 4.1
- Window is not resizable with the borderless property enabled
- Label lines disappear when line spacing is set to a negative number if the label's height is just tall enough to fit the number of lines
- Expose getters for the currently focused Window
- Docs
- C++ not yet supported