godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Spamming get_view_projection: Condition "!running" is true. Returning: false when VR headset doesn't output tracking info
- `RichTextLabel` documentation may need to mention that `push_bbcode` doesn't affect `text`
- Mono: Improve operators codegen for V2, V3, V4 and Color
- In Tiles using terrain set mode "Match Side " DOES NOT correspond to 2x2 bitmap mode
- Generate errors for getters that return no value
- Improve physics body/shape scale warnings, check shear/global, add to 2D
- Expose `Image::get_mipmap_count()` and add `GLTFState::get_source_images()`
- Omni light shadow softness exhibits more aliasing than spot light soft shadows
- AudioStreamPlayer2D Doesn't Move Proportional to Parent ParallaxLayer
- Shader compilation fails when running game but works in editor
- Docs
- C++ not yet supported