godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- FileDialog with File System chosen for Access has a far too large minimum width.
- Reimporting saved-to-file meshes removes materials
- 2D Light Occlusion appears broken in 3.5.2 and also 4.1
- Syntax highlighting for unique node names is not working with inline annotations
- GDScript: Crash Renaming base class, bugs renaming fields/methods
- Cursor jumps to previous line in script editor when clicking near a line's center
- apksigner returned error #2”
- Godot 4.1 closes by itself.
- .svg files cannot be loaded as "Image" resource
- Attach Node Script window use different default Path value before and after save scene
- Docs
- C++ not yet supported