godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Operator overloading implemented in GDScript
- [3.x] Add access to the viewport's G-buffers (and depth).
- Implement OS agnostic `InputEventGesture` with Pan, Pinch, and Twist
- OS.execute returns ERR_CANT_FORK
- The default project icon is not Android adaptive icon-friendly
- OS.execute trouble with shell evaluation ("export PATH=test && echo $PATH" doesn't work)
- Cannot run Godot on virtual X desktop with xvfb-run and lavapipe
- Can't assign mouse buttons or mouse wheel to editor shortcuts
- SkeletonIK is not deforming properly since 3.2
- Animation Player Track Editor not zoomable with Trackpad
- Docs
- C++ not yet supported