godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Can't get to the script (C# object) instance from EditorInspectorPlugin code
- MultiplayerSpawner doesn't track nodes that are already in the scene file.
- RigidBody3D orientation dynamics are not solved correctly with Godot Physics
- Check for GLES3 shader cache support before using it
- Drag and drop audio files into 2D viewport to make `AudioStreamPlayer2D` nodes
- MultiplayerSynchronizer doesn't expose replication_config in Inspector
- Polygon2D disappearing
- Does not run on the RISC-V64, VisionFive2 SBC,
- VIEWPORT_SIZE uniform does not match the render target size while rendering to ReflectionProbe
- set_shader_parameter() not showing value in debugger
- Docs
- C++ not yet supported