godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Make AudioStreamPlayer's `get_playback_position` more accurate
- The exposed Object's `set_script` & `get_script` accept Variant type, not Script type.
- Expose `get_reaction_force` and `get_reaction_torque` from 2D Joints (and `break_force` and `break_torque`)
- Build failing on Export Android - Godot 4.1.1
- Add beat and bar getters to AudioStreamPlayer[2D/3D]
- Add PCKReader class
- Add discerning features to the class icons of Node2D, Node3D, and Control
- GDScript: Fix some methods still can use multi-level calls
- Add new methods to `AABB` and `Rect2` classes
- Rework MeshLibary previews
- Docs
- C++ not yet supported